ISSN 0439-755X
CN 11-1911/B
主办:中国心理学会
   中国科学院心理研究所
出版:科学出版社

心理学报 ›› 2025, Vol. 57 ›› Issue (7): 1201-1215.doi: 10.3724/SP.J.1041.2025.1201 cstr: 32110.14.2025.1201

• 研究报告 • 上一篇    下一篇

公平影响适应性情景记忆:相对奖赏的调节作用

龙翼婷, 姜英杰(), 袁媛, 张晓靖, 丛佩瑶, 郭彦麟   

  1. 东北师范大学心理学院, 长春 130024
  • 收稿日期:2022-09-02 发布日期:2025-04-24 出版日期:2025-07-25
  • 通讯作者: 姜英杰, E-mail: jiangyj993@nenu.edu.cn
  • 基金资助:
    国家自然科学基金面上项目(32271095);吉林省自然科学基金面上项目(20230101149JC)

The influence of fairness on adaptive episodic memory: The moderating role of relative reward

LONG Yiting, JIANG Yingjie(), YUAN Yuan, ZHANG Xiaojing, CONG Peiyao, GUO Yanlin   

  1. School of Psychology, Northeast Normal University, Changchun 130024, China
  • Received:2022-09-02 Online:2025-04-24 Published:2025-07-25

摘要:

具有适应性的情景记忆在社会合作决策中扮演着关键角色, 然而以往研究在探讨公平如何塑造这种记忆时存在争议, 且常常忽略了奖赏对记忆的额外影响。本研究通过3个实验, 利用独裁者游戏范式, 深入考察了公平对情景记忆的影响, 以及相对奖赏与绝对奖赏在其中的调节作用。研究结果显示, (1)趋近高公平和回避低公平的动机均可能有效增强情景记忆; (2)相对奖赏的大小调节了公平对情景记忆的影响, 被试对大奖赏下的高公平分配以及小奖赏下的低公平分配有更好的记忆效果, 而绝对奖赏则未展现出类似的作用; (3)公平和奖赏都能够通过情景记忆来促进后续合作决策。总体而言, 本研究通过揭示社会性(公平)与非社会性(奖赏)因素间复杂的交互作用, 为理解社会性情景记忆的形成机制提供了新的视角。

关键词: 公平, 奖赏, 独裁者游戏, 合作决策, 情景记忆

Abstract:

Episodic memory is of great significance due to its adaptability, as it allows individuals to employ fair information from past experiences to guide current decisions. However, although some studies have explored the impact of fairness on episodic memory using the dictator game paradigm, there is still no academic consensus on individual episodic memory biases. Specifically, it remains unclear whether lower or higher fair allocations are more likely to be remembered. Moreover, an often - overlooked issue is that, despite the high correlation and correspondence between fairness and reward in experiments, most existing studies have not fully considered or controlled the potential influence of rewards on memory.

Consequently, with the aim of delving into the influence of fairness on episodic memory and the moderating effect of rewards therein, this research employed the dictator game paradigm. The degree of fairness was manipulated by varying the ratio of the two parties' payoffs, and three formal experiments were carried out. Experiment 1 was designed to disentangle the effects of rewards and fairness, with the purpose of uncovering the solitary impact of fairness on episodic memory. In contrast, Experiments 2 and 3 were dedicated to exploring and comparing the roles of different reward types. Specifically, in Experiment 2, relative rewards were manipulated within the context of small absolute rewards, while in Experiment 3, this was done under large absolute - reward conditions. By comparing the episodic memory outcomes of these two experiments, the effect of the magnitude of absolute rewards was elucidated.

The results of Experiment 1 showed that when the reward was held constant and the allocations of different dictators varied only in fairness, high-fairness allocations led to better episodic memory. Experiments 2 and 3 results revealed the stable moderating role of relative rewards in the fairness-episodic memory relationship. Subjects preferred to remember low-fairness allocations with small relative rewards and high-fairness allocations with large relative rewards. Absolute rewards had no such effect and did not change the moderating function of relative rewards. This reveals a significant mutual enhancement effect between fairness and relative rewards when the motivation directions they evoke are consistent, both being either approach-oriented or avoidance-oriented. In addition, all experiments strongly verified the adaptability of episodic memory. People can use the episodic memory of past cooperation to guide future decisions, making them more favorable to themselves.

In summary, this study provides a new perspective for understanding the formation mechanism of social episodic memory by revealing the complex interaction between social fairness and non-social reward factors. These findings not only enrich the theoretical framework of memory research, but also provide valuable references for decision-making in real life.

Key words: fairness, reward, dictator game, cooperative decision-making, episodic memory

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