ISSN 1671-3710
CN 11-4766/R
主办:中国科学院心理研究所
出版:科学出版社

心理科学进展 ›› 2024, Vol. 32 ›› Issue (3): 543-556.doi: 10.3724/SP.J.1042.2024.00543

• • 上一篇    

管理心理研究中情景实验材料的使用现状与设计策略

于璟婷, 卫旭华(), 马艺恩   

  1. 兰州大学管理学院, 兰州 730000
  • 收稿日期:2023-08-10 出版日期:2024-03-15 发布日期:2024-01-19
  • 通讯作者: 卫旭华, E-mail: weixuhuahao@163.com
  • 基金资助:
    国家自然科学基金项目(71972093);国家自然科学基金项目(72372063);甘肃省哲学社会科学规划项目(2023YB013);兰州大学中央高校基本科研业务费专项资金项目(2023jbkyzx005);教育部2023年产学合作协同育人项目(津发科技-工效学会“人因与工效学”项目)

The vignette in experimental vignette methodology: Current status and design strategies in managerial psychology research

YU Jingting, WEI Xuhua(), MA Yi’en   

  1. School of Management, Lanzhou University, Lanzhou 730000, China
  • Received:2023-08-10 Online:2024-03-15 Published:2024-01-19

摘要:

虽然情景实验是管理心理领域兼具内部效度和生态效度的一种研究设计, 但仍缺少详细、规范的情景实验材料设计指南。基于此, 本研究在介绍了情景实验内涵、类别、与情境启动法区别的基础上, 编码分析了20本国内外管理心理领域期刊近5年的93项情景实验, 从设计前、中、后三个阶段开发了情景实验材料的设计策略。其中, 设计前阶段侧重能否采用情景实验; 设计阶段侧重如何形成实验材料初稿, 依次为确定情景数量、初步设计情景、选择情景媒介、规范情景材料和营造真实情景五个子阶段。设计后阶段侧重评价材料是否具有真实性和有效性。若未通过检验或存在扩展材料的需求, 研究者应返回设计阶段不断修改或改写, 直至使其符合标准。未来研究可以重视理论选择并借助关键事件技术、信息技术及可迭代的决策情景提升情景材料适切性、丰富性和真实性。

关键词: 情景实验, 情景材料, 设计策略, 管理心理实验

Abstract:

Experimental Vignette Methodology (EVM), as a advanced approach to enhancing both internal and ecological validity, involoves researchers manipulating independent variables and controlling confounding factors through the careful construction of realistic vignettes to assess dependent variables such as intentions, attitudes, and behaviors. In recent years, EVM has gained increasing popularity in managerial psychology research. However, many problems have arisen. First, some studies were actually based on the EVM, but utilize the term “contextual priming methodology”. What’s more, some vignettes in EVM have design issues, which can easily lead to framing effects, social desirability and false reactions. Unfortunatly, integrated recommendations for creating and validating vignettes are limited. These issues render the EVM susceptible to experimental material design challenges, effectiveness queries, and potential hindrances to its development in managerial psychology research. Thus, it is essential to give a brief introduction to EVM and focus on the topic of how to properly design and validate the vignette before its deployment in managerial psychology research.

Based on the above considerations, this paper first introduced the definition and types of EVM. Additionally, we clarified the differences between EVM and contextual priming methodology in terms of method characteristics, scenario characteristics, manipulable variables, and commonly used techniques. Second, based on the three stages of pre-design, design and post-design, this study coded and analyzed 93 scenario experiments drawn from 20 major domestic and foreign management-related journals in the past five years (2019.01-2023.05). We sorted out the design issues and systematically summarized the design strategies existing in the present managerial psychology research. We found that the design issues were as follows: a lack of standardization in the design process; a lack of realism in the vignettes; little attention being paid to the evaluation of realism and content validity before vignettes were deployed; and a lack of widespread use of pretests..

Given the design issues and strategies in the present managerial psychology research, this study adopted method application as the guiding principle and addressed the question of how to design the vignettes in EVM from the three stages of pre-design, design and post-design. During the pre-design phase, the focus was on determining whether EVM was the appropriate approach. We found that EVM is a suitable approach when researchers encountered ethical dilemmas, samples were difficult to obtain, and the varibales often manipulated were interaction relationships and related to the all parties involved in the interaction, such as behaviors, cognitions and emotions. The design stage was concerned with how to draft the vignettes consisting of backgroud module and manipulation material module. This process was divided into five sub-stages: determining the number of vignettes, drafting the vignettes, choosing the media, standardizing vignettes and enhancing vignettes’ realism. The post-design stage focused on evaluating whether the vignettes were clear, realistic, complete and effective. Methods such as realism evaluation scale, content validity index(CVI), and manipulation checks could be used to evaluate the validity of vignettes. If vignettes failed to meet standards or another scenario experiment was required, the researcher should return to the design stage to continuously modify or rewrite vignettes until they met criteria such as consistency with the research topic, accurate stimulation of variable levels, inclusion of necessary information, control of confounding factors, and presentation as fully immersive scenarios.

Although the design strategies for the vignettes in EVM in the managerial psychology research have been systematically summarized from existing research, further enrichments are still needed. Specifically, future research could use incident technique and information technology, such as VR, to design the vignettes. Furthermore, vignettes with iterative decision are encouraged to be created. It is also important to note that the design process of vignettes is guided by theoretical principles. By doing so, it will enhance the applicability, richness and realism of vignettes.

Key words: experimental vignette methodology, vignette, design strategy, managerial psychology experiment

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