ISSN 1671-3710
CN 11-4766/R
主办:中国科学院心理研究所
出版:科学出版社

›› 2004, Vol. 12 ›› Issue (2): 201-208.

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Presence and Measuring Presencein Virtual Environment

Zhou Ronggang,Zhang Kan   

  1. Institute of Psychology, Chinese Academy of Sciences, Beijing 100101
  • Received:2003-06-14 Revised:1900-01-01 Online:2004-03-15 Published:2004-03-15
  • Contact: Zhang kan

Abstract: Generally, virtual environment presence may be described as the subjective perception of experiencing oneself as being in a computer-generated environment rather than in one’s actual physical location. Presence was thought of as attention resource allocation to stimulus in VE, and the degree of presence was influenced by VE systems, individual difference and man-machine interaction factors. Based on these describing, this article reviewed of methods commonly used for measuring presence as five categories: subjective measures(WS-PQ, SUS-PQ, ITC-SOPI and Direct Subjective Ratings of Presence), physiological measures(Change In Heart Rate and Change In Skin Resistance/Conductance), psychophysics measure(Method of Paired Comparisons and Cross-Modality Matching), behavioral measures (Postural Responses and Responses to Virtual Cues with Conflicting Cues)and performance measures (secondary task measures)

Key words: virtual environment, presence, measures of presence

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